Abhorsen Series (1 - 4) by Garth Nix

Sabriel (Abhorsen #1)


Sent to a boarding school in Ancelstierre as a young child, Sabriel has had little experience with the random power of Free Magic or the Dead who refuse to stay dead in the Old Kingdom. But during her final semester, her father, the Abhorsen, goes missing, and Sabriel knows she must enter the Old Kingdom to find him. She soon finds companions in Mogget, a cat whose aloof manner barely conceals its malevolent spirit, and Touchstone, a young Charter Mage long imprisoned by magic, now free in body but still trapped by painful memories. As the three travel deep into the Old Kingdom, threats mount on all sides. And every step brings them closer to a battle that will pit them against the true forces of life and death—and bring Sabriel face-to-face with her own destiny.

With Sabriel, the first installment in the Abhorsen trilogy, Garth Nix exploded onto the fantasy scene as a rising star, in a novel that takes readers to a world where the line between the living and the dead isn't always clear—and sometimes disappears altogether.

Lirael (Abhorsen #2)


Lirael has never felt like a true daughter of the Clayr. Now, two years past the time when she should have received the Sight that is the Clayr's birthright, she feels alone, abandoned, unsure of who she is. Nevertheless, the fate of the Old Kingdom lies in her hands. With only her faithful companion, the Disreputable Dog, Lirael must undertake a desperate mission under the growing shadow of an ancient evil.

In this sequel to Sabriel, winner of the Aurealis Award for Excellence in Australian Science Fiction, New York Times best-selling author Garth Nix weaves a spellbinding tale of discovery, destiny, and danger.

Abhorsen (Abhorsen #3)


The Ninth was strong and fought with might, But lone Orannis was put out of the light, Broken in two and buried under hill, Forever to lie there, wishing us ill. So says the song. But Orannis, the Destroyer, is no longer buried under hill. It has been freed from its subterranean prison and now seeks to escape the silver hemispheres, the final barrier to the unleashing of its terrible powers.

Only Lirael, newly come into her inheritance as the Abhorsen-in-Waiting, has any chance of stopping the Destroyer. She and her companions -- Sam, the Disreputable Dog, and Mogget -- have to take that chance. For the Destroyer is the enemy of all Life, and it must be stopped, though Lirael does not know how.

To make matters worse, Sam's best friend, Nick, is helping the Destroyer, as are the necromancer Hedge and the Greater Dead Chlorr, and there has been no word from the Abhorsen Sabriel or King Touchstone.

Everything depends upon Lirael. A heavy, perhaps even impossible burden for a young woman who just days ago was merely a Second Assistant Librarian. With only a vision from the Clayr to guide her, and the rather mixed help of her companions, Lirael must search in both Life and Death for some means to defeat the Destroyer.

Before it is too late. . . .

Across the Wall: A Tale of the Abhorsen and Other Stories (Abhorsen #3.5: the Creature in the Case)


Nicholas Sayre will do anything to get across the Wall.


Thoughts of Lirael and Sam haunt his dreams, and he has come to realize that his destiny lies with them, in the Old Kingdom. But here in Ancelstierre, Nick faces an obstacle that is not entirely human, with a strange power that seems to come from Nicholas himself.

With Nicholas Sayre and the Creature in the Case Garth Nix continues to explore the magical world of the Abhorsen Trilogy. In additional short stories that range from two widely different takes on the Merlin myth to a gritty urban version of Hansel and Gretel and a heartbreaking story of children and war, Garth Nix displays the range and versatility that has made him one of today’s leading writers of fantasy for readers of all ages.

Clariel (Abhorsen #4)


Sixteen-year-old Clariel is not adjusting well to her new life in the city of Belisaere, the capital of the Old Kingdom. She misses roaming freely within the forests of Estwael, and she feels trapped within the stone city walls. And in Belisaere she is forced to follow the plans, plots and demands of everyone, from her parents to her maid, to the sinister Guildmaster Kilp. Clariel can see her freedom slipping away. It seems too that the city itself is descending into chaos, as the ancient rules binding Abhorsen, King and Clayr appear to be disintegrating.

With the discovery of a dangerous Free Magic creature loose in the city, Clariel is given the chance both to prove her worth and make her escape. But events spin rapidly out of control. Clariel finds herself more trapped than ever, until help comes from an unlikely source. But the help comes at a terrible cost. Clariel must question the motivations and secret hearts of everyone around her - and it is herself she must question most of all.


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